>>> Battle Moves <<< -------------------- Move Type PP Power Acc. Description ------------------------------------------------------------------------------ Rock Throw Rock 15 50 90 Throws small rocks to strike the foe. Curse ??? 10 --- --- A move that functions differently for GHOSTS. Superpower Fight 5 120 100 Boosts strength sharply, but lowers abilities. Ancientpower Rock 5 60 100 An attack that may raise all stats. >>> Contest Moves <<< --------------------- Move Type PP Appeal Jam Description ------------------------------------------------------------------------------ Rock Throw Tough 15 2 0 Works well if it's the same type as the one before. Curse Tough 10 3 0 The appeal can be made later next turn. Superpower Tough 5 6 0 After this move, the user is more easily startled. Ancientpower Tough 5 1 0 Ups the user's condition. Helps prevents nervousness. >>> Moves Regirock Learns <<< ----------------------------- Lv. Move Type PP Power Acc. Description ------------------------------------------------------------------------------ 1 Explosion Normal 5 250 100 Inflicts severe damage but makes the user faint. 9 Rock Throw Rock 15 50 90 Throws small rocks to strike the foe. 17 Curse ??? 10 --- --- A move that functions differently for GHOSTS. 25 Superpower Fight 5 120 100 Boosts strength sharply, but lowers abilities. 33 Ancientpower Rock 5 60 100 An attack that may raise all stats. 41 Iron Defense Steel 15 --- --- Hardens the body's surface to sharply raise DEFENSE. 49% Zap Cannon Electric 5 100 50 Powerful and sure to cause paralysis, but inaccurate. 57 Lock-On Normal 5 --- 100 Locks onto the foe to ensure to next move hits. 65 Hyper Beam Normal 5 150 90 Powerful, but leaves the user immobile the next turn. >>> TM & HM Compatabilities <<< ------------------------------- No. Move Type PP Power Acc. Description ------------------------------------------------------------------------------ TM01 Focus Punch Fight 20 150 100 Powerful, but makes the user flinch if hit by the foe. TM06 Toxic Posion 10 --- 85 Poisons the foe with a toxin that gradually worsens. TM10 Hidden Power Normal 15 --- 100 The attack power varies among different Pokemon. TM11% Sunny Day Fire 5 --- --- Raises the power of FIRE- type moves for 5 turns. TM15 Hyper Beam Normal 5 150 95 Powerful, but needs recharging the next turn. TM17 Protect Normal 10 --- --- Negates all damage, but may fail if used in succession. TM20 Safeguard Normal 25 --- --- Prevents status abnormality with a mystical power. TM21 Frustration Normal 20 --- 100 The less the user likes you, the more powerful this move. TM24% Thunderbolt Electric 15 95 100 A powerful electric attack that may cuase paralysis. TM25% Thunder Electric 10 120 70 Strikes the foe with a thunderbolt. It may paralyze. TM26 Earthquake Ground 10 100 100 Causes a quake that has no effect on flying foes. TM27 Return Normal 20 --- 100 The more the user likes you, the more powerful this move. TM28 Dig Ground 10 60 100 Digs underground the 1st turn, then strikes next turn. TM31 Brick Break Fight 15 75 100 Destroys barriers like LIGHT SCREEN and causes damage. TM32 Double Team Normal 15 --- --- Creates illusory copies to enhance elusiveness. TM34% Shock Wave Electric 20 60 --- Zaps the foe with a jolt of electricity that never misses. TM37 Sandstorm Rock 10 --- --- Causes a sandstorm that hits the foe over several turns. TM42 Facade Normal 20 70 100 Raises ATTACK when poisoned, burned, or paralyzed. TM43 Secret Power Rock 15 70 100 Adds an effect to attack depending on location. TM44% Rest Psychic 10 --- --- The user sleeps for 2 turns to restore health and status. HM04 Strength Normal 15 80 100 Builds enormous power, then slams the foe. HM06 Rock Smash Fight 15 20 100 A rock-crushingly tough attack that may lower DEFENSE. ------ Regice ------ Basic Info ~~~~~~~~~~ Number - 194 Type - Iceberg Pokemon Height - 5'11" Weight - 385.8 lbs Pokedex description from Pokemon Ruby: REGICE's body was made during an ice age. The deep-frozen body can't be melted, even by fire. This Pokémon controls frigid air of minus 328 degrees F. Pokedex description from Pokemon Sapphire: REGICE cloaks itself with frigid air of negative 328 degrees F. Things will freeze solid just by going near this Pokemon. Its icy body is so cold, it will not melt even it is immersed in magma. Pokedex Info On Regice ~~~~~~~~~~~~~~~~~~~~~~ >>> Pokemon Info <<< --------------------- Type - Ice Ability - Clear Body - Prevents ability reduction Trainer Memo - Lv.40, Island Cave (met) - Nature is different for each Pokemon. >>> Pokemon Skills <<< ---------------------- Stats HP - 122 Sp. Atk - 88 Attack - 49 Sp. Def - 169 Defense - 80 Speed - 45 Exp Points - 80000 Next Lv - 6151 >>> Battle Moves <<< -------------------- Move Type PP Power Acc. Description ------------------------------------------------------------------------------ Icy Wind% Ice 15 55 95 A chilling attack that lowers the foe's SPEED. Curse ??? 10 --- --- A move that functions differently for GHOSTS. Superpower Fight 5 120 100 Boosts strength sharply, but lowers abilities. Ancientpower Rock 5 60 100 An attack that may raise all stats. >>> Contest Moves <<< --------------------- Move Type PP Appeal Jam Description ------------------------------------------------------------------------------ Icy Wind% Beauty 15 1 3 Badly startles those that have made appeals. Curse Tough 10 3 0 The appeal can be made later next turn. Superpower Tough 5 6 0 After this move, the user is more easily startled. Ancientpower Tough 5 1 0 Ups the user's condition. Helps prevents nervousness. >>> Moves Regice Learns <<< --------------------------- Lv. Move Type PP Power Acc. Description ------------------------------------------------------------------------------ 1 Explosion Normal 5 250 100 Inflicts severe damage but makes the user faint. 9% Icy Wind Ice 15 55 95 A chilling attack that lowers the foe's SPEED. 17 Curse ??? 10 --- --- A move that functions differently for GHOSTS. 25 Superpower Fight 5 120 100 Boosts strength sharply, but lowers abilities. 33 Ancientpower Rock 5 60 100 An attack that may raise all stats. 41% Amnesia Psychic 20 --- --- Forgets about something and sharply raises SP. DEF. 49% Zap Cannon Electric 5 100 50 Powerful and sure to cause paralysis, but inaccurate. 57 Lock-On Normal 5 --- 100 Locks onto the foe to ensure to next move hits. 65 Hyper Beam Normal 5 150 90 Powerful, but leaves the user immobile the next turn. >>> TM & HM Compatabilities <<< ------------------------------- No. Move Type PP Power Acc. Description ------------------------------------------------------------------------------ TM01 Focus Punch Fight 20 150 100 Powerful, but makes the user flinch if hit by the foe. TM06 Toxic Posion 10 --- 85 Poisons the foe with a toxin that gradually worsens. TM07% Hail Ice 10 --- --- Summons a hailstorm that hurts all types except ICE. TM10 Hidden Power Normal 15 --- 100 The attack power varies among different Pokemon. TM11% Sunny Day Fire 5 --- --- Raises the power of FIRE- type moves for 5 turns. TM13% Ice Beam Ice 10 95 100 Fires an icy cold beam that may freeze the foe. TM14% Blizzard Ice 5 120 75 A vicious snow-and-wind attack that may freeze the foe. TM15 Hyper Beam Normal 5 150 95 Powerful, but needs recharging the next turn. TM17 Protect Normal 10 --- --- Negates all damage, but may fail if used in succession. TM18% Rain Dance Water 5 --- --- Raises the power of WATER- type moves for 5 turns. TM20 Safeguard Normal 25 --- --- Prevents status abnormality with a mystical power. TM21 Frustration Normal 20 --- 100 The less the user likes you, the more powerful this move. TM24% Thunderbolt Electric 15 95 100 A powerful electric attack that may cuase paralysis. TM25% Thunder Electric 10 120 70 Strikes the foe with a thunderbolt. It may paralyze. TM26 Earthquake Ground 10 100 100 Causes a quake that has no effect on flying foes. TM27 Return Normal 20 --- 100 The more the user likes you, the more powerful this move. TM31 Brick Break Fight 15 75 100 Destroys barriers like LIGHT SCREEN and causes damage. TM32 Double Team Normal 15 --- --- Creates illusory copies to enhance elusiveness. TM34% Shock Wave Electric 20 60 --- Zaps the foe with a jolt of electricity that never misses. TM42 Facade Normal 20 70 100 Raises ATTACK when poisoned, burned, or paralyzed. TM43 Secret Power Rock 15 70 100 Adds an effect to attack depending on location. TM44% Rest Psychic 10 --- --- The user sleeps for 2 turns to restore health and status. HM04 Strength Normal 15 80 100 Builds enormous power, then slams the foe. HM06 Rock Smash Fight 15 20 100 A rock-crushingly tough attack that may lower DEFENSE. --------- Registeel --------- Basic Info ~~~~~~~~~~ Number - 195 Type - Iron Pokémon Height - 6'03" Weight - 451.9 lbs Pokedex description from Pokemon Ruby: REGISTEEL has a body that is harder than any kind of metal. Its body is apparently hollow. No one has any idea what this Pokémon eats. Pokédex description from Pokémon Sapphire: REGISTEEL was imprisoned by people in ancient times. The metal composing its body is thought to be a curious substance that is not of this earth. Pokedex Info On Registeel ~~~~~~~~~~~~~~~~~~~~~~~~~ >>> Pokemon Info <<< -------------------- Type - Steel Ability - Clear Body - Prevents Ability Reduction Trainer Memo - Lv.40, Ancient Tomb (met) - Nature is different for each Pokemon. >>> Pokemon Skills <<< ---------------------- Stats HP - 114 Sp. Atk - 72 Attack - 66 Sp. Def - 141 Defense - 125 Speed - 53 Exp Points - 80000 Next Lv - 6151 >>> Battle Moves <<< -------------------- Move Type PP Power Acc. Description ------------------------------------------------------------------------------ Metal Claw Steel 35 50 95 A claw attack that may raise the user's ATTACK. Curse ??? 10 --- --- A move that functions differently for GHOSTS. Superpower Fight 5 120 100 Boosts strength sharply, but lowers abilities. Ancientpower Rock 5 60 100 An attack that may raise all stats. >>> Contest Moves <<< --------------------- Move Type PP Appeal Jam Description ------------------------------------------------------------------------------ Metal Claw Cool 35 4 0 A highly appealing move. Curse Tough 10 3 0 The appeal can be made later next turn. Superpower Tough 5 6 0 After this move, the user is more easily startled. Ancientpower Tough 5 1 0 Ups the user's condition. Helps prevents nervousness. >>> Moves Registeel Learns <<< ------------------------------ Lv. Move Type PP Power Acc. Description ------------------------------------------------------------------------------ 1 Explosion Normal 5 250 100 Inflicts severe damage but makes the user faint. 9 Rock Throw Rock 15 50 90 Throws small rocks to strike the foe. 17 Curse ??? 10 --- --- A move that functions differently for GHOSTS. 25 Superpower Fight 5 120 100 Boosts strength sharply, but lowers abilities. 33 Ancientpower Rock 5 60 100 An attack that may raise all stats. 41 Iron Defense Steel 15 --- --- Hardens the body's surface to sharply raise DEFENSE. 41% Amnesia Psychic 20 --- --- Forgets about something and sharply raises SP. DEF. 49% Zap Cannon Electric 5 100 50 Powerful and sure to cause paralysis, but inaccurate. 57 Lock-On Normal 5 --- 100 Locks onto the foe to ensure to next move hits. 65 Hyper Beam Normal 5 150 90 Powerful, but leaves the user immobile the next turn. >>> TM & HM Compatabilities <<< ------------------------------- No. Move Type PP Power Acc. Description ------------------------------------------------------------------------------ TM01 Focus Punch Fight 20 150 100 Powerful, but makes the user flinch if hit by the foe. TM06 Toxic Posion 10 --- 85 Poisons the foe with a toxin that gradually worsens. TM10 Hidden Power Normal 15 --- 100 The attack power varies among different Pokemon. TM11% Sunny Day Fire 5 --- --- Raises the power of FIRE- type moves for 5 turns. TM15 Hyper Beam Normal 5 150 95 Powerful, but needs recharging the next turn. TM17 Protect Normal 10 --- --- Negates all damage, but may fail if used in succession. TM18% Rain Dance Water 5 --- --- Raises the power of WATER- type moves for 5 turns. TM20 Safeguard Normal 25 --- --- Prevents status abnormality with a mystical power. TM21 Frustration Normal 20 --- 100 The less the user likes you, the more powerful this move. TM24% Thunderbolt Electric 15 95 100 A powerful electric attack that may cuase paralysis. TM25% Thunder Electric 10 120 70 Strikes the foe with a thunderbolt. It may paralyze. TM26 Earthquake Ground 10 100 100 Causes a quake that has no effect on flying foes. TM27 Return Normal 20 --- 100 The more the user likes you, the more powerful this move. TM31 Brick Break Fight 15 75 100 Destroys barriers like LIGHT SCREEN and causes damage. TM32 Double Team Normal 15 --- --- Creates illusory copies to enhance elusiveness. TM34% Shock Wave Electric 20 60 --- Zaps the foe with a jolt of electricity that never misses. TM39 Rock Tomb Rock 15 50 85 Stops the foe from moving With rocks. May lower SPEED. TM40 Aerial Ace Flying 20 60 --- An extremely fast attack that can't be avioded. TM42 Facade Normal 20 70 100 Raises ATTACK when poisoned, burned, or paralyzed. TM43 Secret Power Rock 15 70 100 Adds an effect to attack depending on location. TM44% Rest Psychic 10 --- --- The user sleeps for 2 turns to restore health and status. HM04 Strength Normal 15 80 100 Builds enormous power, then slams the foe. HM06 Rock Smash Fight 15 20 100 A rock-crushingly tough attack that may lower DEFENSE.
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